Hard Skills
Intermediate3D ModelingThe process of developing a mathematical representation of any surface of an object in three dimensions via specialized software.
IntermediateTexture MappingThe method of defining high-frequency detail, surface texture, or color information on a computer-generated model or 3D graphic.
ExpertGame Engine IntegrationThe ability to import, configure, and optimize art assets within real-time development environments like Unity or Unreal Engine.
IntermediateAnatomy and ProportionA deep understanding of biological structures to create believable characters and organic environments.
IntermediateRigging and SkinningThe process of creating a skeletal structure for a 3D model and binding the mesh to those bones for animation purposes.