Hard Skills
AdvancedUV MappingThe process of unfolding a 3D mesh into a 2D plane to apply textures accurately.
ExpertPBR WorkflowPhysically Based Rendering techniques that simulate the interaction of light with surfaces realistically.
AdvancedProcedural Material CreationUsing node-based systems to generate tileable and scalable textures through mathematical algorithms.
AdvancedTexture BakingThe process of transferring high-detail geometry information into image maps used on low-resolution models.
ExpertDigital PaintingUsing software tools to manually apply artistic detail, wear, and tear to digital surfaces.
Soft Skills
IntermediateColor TheoryThe study of how colors mix, the visual effects of specific color combinations, and their psychological impact.
IntermediateVisual ResearchGathering real-world references to ground fictional textures in reality and ensure material authenticity.