LEVEL DESIGNER Graphic designers and illustrators

Hard Skills

AdvancedSpatial CompositionThe ability to arrange game world elements and architecture to direct player movement and optimize gameplay flow within a 3D or 2D space.
AdvancedGame Engine ProficiencyTechnical expertise in using industry-standard development environments like Unreal Engine or Unity for level assembly, lighting, and optimization.
IntermediateVisual ScriptingImplementing interactive level elements and gameplay logic using node-based systems like Blueprints or Bolt without traditional text-based coding.

Soft Skills

IntermediateEnvironmental StorytellingThe creative practice of using visual cues, asset placement, and lighting to convey narrative context and history without the use of dialogue.
AdvancedCross-Disciplinary CollaborationThe ability to coordinate with environment artists, programmers, and sound designers to ensure level layouts meet both aesthetic and technical constraints.

Mobility Path: High Affinity Match (>60%)

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